19 May

Use Google SketchUp for 3D Drawings

I’ve never claimed to be an architect, but I love great tools that work well.  One such tool belonging to that category is Google SketchUp.  In the past, I’ve fiddled with 3D software before.  I think that Blender is awesome…but it also has a steep learning curve.  Almost a learning cliff.

empty_room

It honestly is just to much for my needs.  Case in point, I wanted a quick floorplan diagram to post to the Studio Central forum for comments on my new home studio.  Blender just isn’t the choice for that.  Now, if I wanted to make a cool 3D animated cartoon over the next few years, that’s a different matter…

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The image above was completed in about two hours total time.  Yes, that seems long until I add that the two hours include the time watching the tutorials on using the product!  Seriously, from square one, I downloaded, installed, learned, and created in less than two hours.  All of the video training tutorials are available on the SketchUp site.

Or, you can always buy a book 🙂

4x4

Obviously more complex drawings can be made, but really, that’s true of anything.  Practice and continued use always is a factor.  For my purpose, I received the comments I needed regarding monitor placement and bass-trapping.  And I learned a new skill.  Great stuff.

first_try

Try it out.  I think you’ll be surprised how simple it is to use.  A professional architect, who is also a good friend, uses SketchUp to mock up many of his designs for customers.  He’s tried other solutions, but claims it is just too easy to use.

Another great feature is the active plug-in architecture.  The products of which rival high-end rendering packages.  If using doing a lot of with SketchUp, you might consider an entry level 3D puck, such as this one.

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See you, Space Cowboy.

One thought on “Use Google SketchUp for 3D Drawings

  1. Edges and Faces: Thats all there is to it
    Every SketchUp model is made up of just two things: edges and faces. Edges are straight lines, and faces are the 2D shapes that are created when several edges form a flat loop. For example, a rectangular face is bound by four edges that are connected together at right angles. To build models in SketchUp, you draw edges and faces using a few simple tools that you can learn in a small amount of time. It’s as simple as that.

    Push/Pull: Quickly go from 2D to 3D
    Extrude any flat surface into a three-dimensional form with SketchUp’s patented Push/Pull tool. Just click to start extruding, move your mouse, and click again to stop. You can Push/Pull a rectangle into a box. Or draw the outline of a staircase and Push/Pull it into 3D. Want to make a window? Push/Pull a hole through your wall. SketchUp is known for being easy to use, and Push/Pull is the reason why.

    Accurate measurements: Work with precision
    SketchUp is great for working fast and loose in 3D, but it’s more than just a fancy electronic pencil. Because you’re working on a computer, everything you create in SketchUp has a precise dimension. When you’re ready, you can build models that are as accurate as you need them to be. If you want, you can print scaled views of your model, and if you have SketchUp Pro, you can even export your geometry into other programs like AutoCAD and 3ds MAX.

    Follow Me: Create complex extrusions and lathed forms
    You use SketchUp’s innovative, do-everything Follow Me tool to create 3D forms by extruding 2D surfaces along predetermined paths. Model a bent pipe by extruding a circle along an L-shaped line. Create a bottle by drawing half of its outline, then using Follow Me to sweep it around a circle. You can even use Follow Me to round off (fillet) edges on things like handrails, furniture and electronic gadgets.

    Paint Bucket: Apply colors and textures
    You can use SketchUp’s Paint Bucket tool to paint your model with materials like colors and textures.

    Groups and Components: Build smarter models
    By “sticking together” parts of the geometry in your model to make Groups, you can create sub-objects that are easier to move, copy and hide. Components are a lot like Groups, but with a handy twist: copies of Components are related together, so changes you make to one are automatically reflected in all the others. Windows, doors, trees, chairs and millions of other things benefit from this behavior.

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